Hi all! Some links following up on last week’s discussion of the algorithmically created artwork: a sort of generic article detailing how it sold WAY over initial prices of $7-10,000 – https://www.cnn.com/style/article/obvious-ai-art-christies-auction-smart-creativity/index.html ; as well, here is art critic Jerry Saltz’s response to the sale – http://www.vulture.com/2018/10/an-artificial-intelligence-artwork-just-sold-for-usd400-000.html#comments . I think his thoughts are interesting in [...]
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Fri, October 26 2018 » Future Cinema, Web 2.0, art+science labs, articles of interest, augmented reality, community, emerging technologies, games, history, narrative, performance, remix/mashup, virtual reality » 1 Comment
Thanks everyone for the lovely chat last week and hope everyone has a great reading week! Here are my questions from last week.
1. When describing his mixed AR Theatre company, Kreindlin asserts that “Everything is a balancing act…If you get carried away with the technology, you’ll have a bad production.” Thinking of artistic applications of [...]
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Fri, October 5 2018 » Future Cinema, augmented reality, books, emerging technologies, surveillance » No Comments
A theory-fiction about augmented reality gone rogue…
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Wed, December 6 2017 » assignments, augmented reality, emerging technologies, games, narrative, scary, student work, surveillance » No Comments
A few questions raised by Papagiannis’ Augmented Human…
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Wed, November 29 2017 » augmented reality, haptic » No Comments
Hello everyone—here is a brief summary and attempted synthesis of the Bachelard and Manovich readings, with a few questions for discussion at the end. Looking forward to hearing everyone’s thoughts and impressions in class! – Seb
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Tue, October 10 2017 » Manovich, augmented reality, seminar summaries » No Comments
“The latest Black Mirror series from Charlie Brooker presents, despite its transition to Netflix, another unsettling collection of future shock nightmares drawn from consumer technology and social media trends. The second episode, Playtest, has an American tourist lured to a British game development studio to test a new augmented-reality horror game that engages directly with [...]
Tags: artificial intelligence
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Thu, October 27 2016 » Future Cinema, artificial intelligence, augmented reality, games » No Comments
I meant to post this a few weeks ago, but when I was a kid I used to pride myself on my ability to control my dreams. To the extent where I was actually manipulating and changing circumstances in my dreams. Also, when I was kid, I saw a story on 20/20 after [...]
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Thu, October 22 2015 » articles of interest, augmented reality, dreams, future cinema 2015, screen assignment » No Comments
it’s very expensive, but maybe you’d be able to sneak in for a talk ;) … it’s an interesting lineup for future cinema-related materials:
click here for more
October 14
8:30- 11:30 Tutorials and Workshops
Workshop Game UI Design, Evaluation, and User Research
Tutorial Gamification: How to Gamify Learning and Instruction
Tutorial Gaming & Law – It´s part of the game, so what should [...]
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Tue, October 6 2015 » augmented reality, conferences, emerging technologies, events, future cinema 2015, games » No Comments
What would a perfect world look like for you?
What if you could be invincible, immortal, all knowing? What if everyone else was as well? Would you want to be special?
What about your own universe, where you could live your wildest dreams?
All of this would be possible in the future. And possibly before [...]
Tags: Imagination, Immersion, Too Many Questions, Utopia
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Wed, September 23 2015 » assignments, augmented reality, future cinema 2015, games, screen assignment, screen technologies, virtual reality » No Comments
Minority Report UI Innovation analysis from Philippe DEWOST on Vimeo.
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Wed, September 23 2015 » augmented reality, future cinema 2015, interfaces, screen technologies » No Comments