Heavy Rain PS3
This link takes you to the site gametrailers.com, specifically their page on Heavy Rain, with video interviews and trailers:
http://www.gametrailers.com/game/2717.html?fs=1&id=2717
Course Site for Future Cinema 1 (and sometimes Future Cinema 2: Applied Theory) at York University, Canada
This link takes you to the site gametrailers.com, specifically their page on Heavy Rain, with video interviews and trailers:
http://www.gametrailers.com/game/2717.html?fs=1&id=2717
Wed, April 1 2009 » 3D, Future Cinema, Futurecinema_2009, animation, digital storytelling, emerging technologies, games, narrative, performance » No Comments
Wed, March 26 2008 » Flash, Future Cinema 2, animation, humour » No Comments
My production course, Film 2040 is holding a screening in Accolade East 102 (the big movie theatre).
I made a short film that’s fully computer animated, so please come if you’re interested!
Time and Place are:
Date : Wednesday, April 18, 2007
Time : 7 pm – 10 pm
Location : Accolade East 102 @ York
Thanks,
Hiroko
Sat, March 31 2007 » Future Cinema, animation, digital cinema, student work » No Comments
My project has changed somewhat (in content) from the one I originally presented in class. The concept and process are still the same, but, instead of making a linear “music video”, I decided to head in the direction of my final thesis project, and create the first components of a picture book.
Here is a shorter [...]
Thu, February 22 2007 » Future Cinema, animation, assignments, proposals » No Comments
www.addictive.com
Fusing electronic music and the moving image, Mixmasters brings together some of the most innovative DJs, VJs, audiovisual artists, music producers and motion graphics artists from around the world to create a stunning collection of audiovisual mixes.
AUDIOVISUALIZE
Although working in an area with a rich but relatively little-known history, today’s audiovisual artists perhaps owe as much [...]
Tue, February 20 2007 » animation, performance, remix/mashup, sound/music » No Comments
Molleindustria is an italian team of artists, designers and programmers that aims at starting a serious discussion about social and political implications of videogames. This will involve media activists, net-artists, habitual players and critics and detractors of videogames. We chose to start with online gaming in order to sidestep mainstream distribution channels and to overcome our lack of means. Using simple but sharp games we hope to give a starting point for a new generation of critical game developers and, above all, to experiment with practices that can be easily emulated and virally diffused.’
Fri, February 10 2006 » Future Cinema, animation, database, games » No Comments
Thu, November 24 2005 » Future Cinema, animation, database, digital cinema, digital storytelling, distributed networks, emerging technologies, galleries, games, hypermedia, labyrinth » No Comments
Here’s a simple interactive animation which allows you to control George Bush. Totally goofy but somewhat satisfying. Watch him fall for a minute and then after that, you can move him with your mouse…
www.planetdan.net/pics/misc/georgie.htm
Larissa
Sat, October 8 2005 » Future Cinema, animation » No Comments
week 9 — Week 9, March 2nd, Digital Cinema/animation
Required:
Lev Manovich what is digital cinema?
Vivian Sobchack “Nostalgia for Digital Object”
Ron Burnett, “Reanimating the World”
Sean Cubitt, “Vectors of Effect”
Recommended: Lev Manovich Little movies (online)
Nora Barry “telling Stories as Screens: A History of Web Cinema”
Sat, September 3 2005 » Manovich, animation, digital cinema, syllabus » No Comments