Boston, MA – It was standing-room-only during ZeniMax Media’s keynote presentation at this weekend’s PAX East gaming conference at the Hynes Convention Center. After months of speculation, the Maryland media conglomerate formally announced its new VR gaming system, Immersense. The mix of excitement and apprehension amidst the crowd erupted into a chorus of awe and [...]
more... »
Fri, September 22 2017 » emerging technologies, games, humour, interactivity, narrative, screen assignment, screen technologies, student work » No Comments
Inspired by our discussion today… The Wilderness Downtown takes the address of the place where you grew up and sources images from Google Maps and Street View to tailor an HTML5 music video of Arcade Fire’s “We Used to Wait” to “your own” childhood memories. Here’s a behind-the-scenes video:
https://www.youtube.com/watch?v=EKg2HJ_qvKA
And here’s the actual interactive site, which requires the [...]
more... »
Wed, November 11 2015 » database, dreams, future cinema 2015, interactivity, remix/mashup, surveillance » 2 Comments
In his book The Art of Immersion, Frank Rose focuses and emphasizes on a new process and goal of storytelling and seems to question how stories are told across various media. The book is essentially about how the Internet is changing storytelling and altering how we tell stories. We are continuously going towards more non-linear [...]
Tags: Frank Rose, Immersion, storytelling
more... »
Wed, January 30 2013 » digital cinema, digital storytelling, futurecinema2_2012, games, globalization, interactivity, narrative » No Comments
For those interested in the intersection between digital technologies and performance, a new research group has just emerged from the UofT theatre department, guided by Antje Budde, Associate Professor at the Centre for Drama, Theatre and Performance Studies at the UofT. The Digital Dramaturgy Lab is a creative initiative of artists, scholars, scientists and students [...]
Tags: digital storytelling, emerging technologies, interactivity, performance
more... »
Fri, January 18 2013 » digital storytelling, emerging technologies, futurecinema2_2012, interactivity » 3 Comments
The University of Alberta’s Space and Culture journal links to a few articles on the digital city
“By receiving real-time information, appropriately visualised and disseminated, citizens themselves can become distributed intelligent actuators, who pursue their individual interests in co-operation and competition with others, and thus become prime actors on the urban scene. Processing urban information [...]
more... »
Fri, October 9 2009 » Futurecinema_2009, community, interactivity, locative media » No Comments
After mentioning an installation piece from last year’s Nuit Blanche in class, I logged into my email and received a Blog TO article about the mobile and interactive apps being launched to correspond with this year’s Nuit Blanche events. I like synchronicity, so I thought I would post the article, which also has links [...]
more... »
Tue, September 22 2009 » Futurecinema_2009, events, interactivity, mobility » No Comments
Media Lab creates Center for Future Storytelling
Teams up with Plymouth Rock Studios to reinvent the movies
November 18, 2008
The MIT Media Laboratory today announced the creation of the Center for Future Storytelling, made possible through a seven-year, $25 million commitment from Plymouth Rock Studios, a major motion picture and television studio that is expected to open [...]
more... »
Mon, April 13 2009 » 3D, Futurecinema_2009, art+science labs, community, digital cinema, digital storytelling, emerging technologies, interactivity, interfaces, narrative, screen technologies » 1 Comment
I wrote an article for the Winters College Free Press, on issues of race in Resident Evil 5. You can find it here:
http://www.wintersfreepress.com/?p=62
more... »
Wed, April 8 2009 » Futurecinema_2009, articles of interest, digital storytelling, games, interactivity » No Comments
This links to an article on a new game by Konami, that is set in the current Iraq war. There are mixed messages about this game, even from Konami itself, as the subject matter is so serious and current that it may be a taboo to make a game of it.
http://kotaku.com/5204550/konamis-iraq-war-game-brouhaha
more... »
Wed, April 8 2009 » Futurecinema_2009, digital storytelling, documentary, games, history, interactivity » No Comments
This was really refreshing to do! I obviously lost track of the “screen” in there and was thinking broadly of responsive technology. However, the assignment did change the way i think of what screens we already have and what kinds of screens we could have. Then Caitlin’s point about the connections between screens through individual [...]
more... »
Wed, March 11 2009 » Futurecinema_2009, interactivity, screen assignment, synaesthesia » No Comments