Future Cinema

Course Site for Future Cinema 1 (and sometimes Future Cinema 2: Applied Theory) at York University, Canada

4 questions Patrick Jagoda – Network Aesthetics

A lot to talk about in this book! Some questions I’m working through.
1.
After being defeated by Deep Blue, Gary Kasparov, former World Chess Champion, played a far lesser known game, now known as Kasparov Versus the World (https://en.wikipedia.org/wiki/Kasparov_versus_the_World), in which Kasparov played a crowd-sourced team comprised of the world, via the Internet. This is in [...]

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Tue, November 13 2018 » Future Cinema, Future Cinema 2, McLuhan, distributed networks, surveillance » No Comments

Oral Presentation Summary – Week 3: Virtual reality (Sarah Stang)

Here is the written summary for my presentation on Kac’s article. I’ve provided links to some of the holographic art (they were difficult to find, but I managed to hunt down a few). Questions are at the end.
Eduardo Kac – Beyond the Spatial Paradigm: Time and Cinematic Form in Holographic Art (1995)
-At the time of [...]

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Mon, September 28 2015 » Future Cinema 2, assignments, seminar summaries, virtual reality » No Comments

Final Project (FMTD) The IMMI’S

“Moving Through Cinema”
Our final project will consist of a two channel virtual installation. Being realized with Unity it will be presented in the Future Cinema Lab as an augmented reality project. The installation will consist of two 1-minute videos cut into 60 one-frame still images.
The proposed installation will reference the visual aesthetic of early cinema [...]

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Wed, March 14 2012 » Future Cinema 2 » No Comments

MEMORIES OF A TOWN An Augmented Reality Installation (ARTISTS STATEMENT)

Cinema is the memory of the lives we haven’t lived. Like amnesiacs in search of lost memories, we watch lives we might have lived, loves we might have loved.
Like a pill combating Alzheimer, Cinema projects in our minds other people’s lives, romances and sorrows.  The physical places where these events take place hold and contain [...]

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Tue, January 31 2012 » Future Cinema 2, assignments, augmented reality, galleries » 1 Comment

Moving in Place: The Question of Distributed Social Cinema

SPECFLIC is an ongoing creative research project directed by Adriene Jenik (2003 – present) in a new storytelling form called The Distributed Social Cinema.
I believe that Jenik has taken the notion of the Russian formalist verfremdungseffekt which, commonly translates as alienation effect, which also has been coined by playwrite Bertolt Brecht which prevents the audience [...]

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Tue, January 31 2012 » Future Cinema 2, assignments, digital storytelling, distributed networks, seminar schedule » No Comments

‘Paris Syndrome’ strikes Japanese

“Many of the visitors come with a deeply romantic vision of Paris – the cobbled streets, as seen in the film Amelie, the beauty of French women or the high culture and art at the Louvre.

“http://news.bbc.co.uk/2/hi/6197921.stm

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Wed, January 18 2012 » Futurecinema_2009 » 1 Comment

For Building Environments with Cosm

You will need to install the following to build your own projects:
1. DOWNLOAD and install Max/MSP version 5 (do NOT use Max version 6 for COSM yet)
2. DOWNLOAD and install Cosm for Max/MSP
3. DOWNLOAD the ARLAB objects
*****WINDOWS USERS: DOWNLOAD the ARLAB objects without the installer. Drop this folder in Program Files\Cycling ‘74\Max5\Cycling ‘74\ [...]

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Wed, January 18 2012 » Futurecinema_2009 » 1 Comment

An Analysis of Liquid Architectures

By
David B. Beleznay
Introduction
Steve Dixon’s piece discusses how artists explore alternative approaches to our immediate urban environments, deconstructing our relationship with our homes, our cities and our World. These semi-permanent architectural installations are designed to challenge our notions of what it means to live in manmade structures, in other words they seek to re-define physical reality [...]

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Tue, January 17 2012 » Futurecinema_2009 » 2 Comments

Infinity Puzzle

An Augmented Reality Experiment
By
David B. Beleznay
The Infinity Puzzle is an AR game, which uses a series of “markers” as puzzle pieces to form a single whole video image.
In this experiment I wanted to explore how Augmented Reality holds within it the capacity to infinitely re-imagine and re-define reality as we know it. Like a mirror [...]

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Tue, January 17 2012 » Futurecinema_2009 » No Comments

I’m too sad to tell you (1971/2012)

Short film ‘I’m too sad to tell you’ drink tea sadly and begin to cry
Postcard of me sadly crying. On back: ‘I’m too sad to tell you’
‘The space between us fills my heart with intolerable grief’
The thoughts of our inevitable and separate deaths fills my heart with intolerable grief. – Bas Jan Ader
My first assignment [...]

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Sun, January 15 2012 » Future Cinema 2, assignments, augmented reality, humour, performance » No Comments