Future Cinema

Course Site for Future Cinema 1 (and sometimes Future Cinema 2: Applied Theory) at York University, Canada

Anna Antropy talks about how playing a game that recreates the dynamics or systems can help people explore and understand how those relationships work. She uses Tetris and “Gang Rape” as examples. I wonder how this works in gaming for social change. Game rules and the dynamics could be used to understand someone else’s situation. Does the game need to take place in that specific situation to work (such as Gang Rape or Cart Life from the Isbister book) or does the dynamic (like in Tetris) have the same affect even with something more abstract?

Wed, October 18 2017 » Future Cinema

Login