Further notes about CardWorld

 James A. Mason - 2010 June, 2012 August
http://www.yorku.ca/jmason/asdindex.htm

Why CardWorld is not a "toy" example

CardWorld is an example from a sub-field of computational linguistics which can be called experimental linguistics or language simulation.  It differs from the related fields of theoretical linguistics, psycholinguistics, and language engineering in that its objective is to implement detailed working models of cognitive mechanisms by which humans understand and use natural languages.

What CardWorld1 and CardWorld2 illustrate about and provide working models of aspects of natural-language understanding

    1. The type of thing referred to, as well as the instance referred to, can be anaphoric.  e.g. "Turn over this pile."  "Now turn over that one."  ("one" refers to "pile")
    2. Singular separate reference can be anaphoric.  e.g. "Turn over each pile."  "Then shuffle it and spread it out."  ("it" refers to each pile separately.)
    3. Definite reference with the unique quantifier "the" can refer to the only instance, among a set of instances, to which the action specified by the verb can be applied.  e.g. "shuffle the pile" when there is one multi-card pile and one or more separate singleton cards.  (A pile consisting of a single card can't be shuffled.)
    4. Definite reference with the unique quantifier "the" can refer to the unique non-degenerate instance among a set of instances, all but one of which are degenerate.  e.g. "turn over the pile" when there is a multi-card pile as well as some singleton cards.  (This differs from example 3, because singleton cards can be turned over.)
    5. Definite reference with the unique quantifier "the" can refer to an instance which is separate from one or more collections of two or more instances of the same type.  e.g. "turn over the card" when there is one card alone by itself while the other cards are in multi-card piles.
    6. Reference with the unique quantifier "the" can be deictic if it would otherwise be ambiguous except that there is an instance of the type which has recently been singled out.  e.g. move a card, then "turn over the card".
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