Location | Email Address | Program Website |
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232 Joan & Martin Goldfarb Centre for Fine Arts | digitalmediagrad@yorku.ca | yorku.ca/gradstudies/digitalmedia/ |
The Graduate Program in Digital Media offers courses and opportunities for advanced training and research leading to the Master of Arts, Master of Science, and Doctor of Philosophy degrees. Highly qualified students are provided with the opportunity to do specialised hybrid research work in a program that uniquely combines computational science and artistic practices. Work in digital media focuses on a broad range of current and emerging forms of digitally supported media, with applications that range from computer games to interactive art.
The degree designations for the MA and MSc programs provide students the opportunity to tailor their program to suit the methodology required for their major research project. Students pursuing an MA focus on research-creation for art applications, which combines creative and academic research practices to produce critically informed work in a variety of media. Students pursuing an MSc focus on scientific/engineering research methods for technology, hardware and/or software development within digital media.
Across all three Digital Media graduate degrees, in both courses and project development, students work within a shared environment that enables them to develop expertise complementary to their research specialization in computational science or artistic practice.
Portfolio Requirements
A portfolio is required for entry into all programs. A portfolio shows evidence of prior creative outputs primarily in the form of artworks but could also include outputs from computer engineering-based projects. Projects represented in the portfolio should emphasize a cross-disciplinary approach. Examples of art-based portfolios could include drawings/images, audio recordings, sound compositions, video documentation of interactive systems, other gallery/curatorial documentation, games and interactive demonstrations but must include some works that utilize programming. Examples of computer engineering-based projects could include source code for applications (preferably interactive), games, microcontroller code (from physical computing), video documentation of projects, publications, and prototypes but must include some works that engage with the arts.
Letters of Recommendation
Letters can be from previous professors, employers, or other persons with whom the applicant has had interactions and who can attest to their professional and/or academic qualifications.
English Language Requirement
Proficiency in written and spoken English is required. The Faculty of Graduate Studies may require proof of an acceptable level of English necessary for purposes of doing research. No proficiency test is needed if your first language is English, or if you have completed at least one year of full-time study at an accredited university where English is the official language of instruction. Otherwise, applicants should see the Faculty of Graduate Studies’ website for more information and to see which English proficiency tests are recognized.