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AP/CMDS 1630 3.00 Video Gaming and Society

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AP/CMDS 1630 3.00

Video Gaming and Society

In this course, students are introduced to the study of digital games, approaching games as technologies which shape and are shaped by our contemporary world. In doing so, students explore a range of academic and non-academic perspectives for placing digital games in both a Canadian and global context, and for making sense of the interplay between games and society.

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