Research Interests
My research has spanned a couple of very different areas. My graduate work was in bioinformatics and my advisor was the late Daniel Ashlock. I applied evolutionary algorithms to the short string DNA analysis problem and developed some techniques for visualizing DNA sequences, and other interesting phenomena, as part of that project. You can read my thesis here if interested. During my time at Queen's University, I learned a great deal of game theory of all kinds, and so I spent a couple of years working in that area and wrote a textbook that was the synthesis of the notes for a course I built. Currently, my research interests are in applying machine assisted techniques to both teaching and game design, and "card-ifying" games. I'm currently working on a project called FRAX that I hope will help with the dire state in which Canadian students find themselves with regards to knowledge of basic fraction arithmetic and dealing with fractions in general. If you are interested in helping with this project at any level, please send me an email. I'm also interested in the improvement of teaching practices at the university level. I'm part of the Canadian Mathematics Education Study Group, and the First Year Math Group. As a teaching professor, I do not have a research lab at this time, so I am not currently accepting graduate students. My publications are listed on my CV, if you are interested. Some are freely available online. If there is one that you want to take a look at but can't quite find, please send me an email.